Finely Crafted Stories For All Audiences

2019 introduction to VR production

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November 23rd and 24th, 2019

Supported by Film Victoria, this two-day workshop for 10-12 participants is designed to give practitioners a solid overview of the primary methods of VR production: animation created in the game engine, Unity, and live action production through 360 degree cinematography.

The workshop will include case studies of one VR project created in Unity and one created using 360 cinematography. Participants will also be given a brief introduction to the Unity engine.

Who are we looking for?

Anyone who has not yet worked professionally in the field of Virtual Reality and who has an idea that would be well suited to being told in this medium. You could be already working in theatre, visual arts or other narrative mediums. You just need to be new to VR.

What if I’m interested in VR but I don’t have an idea I want to workshop?

That is totally fine! The aim of this program is to give you perspective about VR production, what tools you can employ to tell a narrative story and what kind of material would be well-suited to the medium. At the end of the workshop you will have a good sense of how to develop a strong idea for VR.

Deadline for applications: November 1st, Midnight

Non-refundable application fee: $25

Participant fee: $165

Thanks to our principle partner, Film Victoria, for making this workshop possible.

Check out our terms and conditions here.

If you have questions, take a look at our handy FAQs or email us.

Sound interesting? Well…

APPLICATIONS NOW OPEN

APPLICATION FORM - VR LAB

NOTE: You cannot save the application form as you go so we strongly encourage you to prepare your application in a separate document before starting work on the online form.

Name *
Name
Address *
Address
Tell us a little about yourself and your previous writing experience, whether for VR or other mediums (max. 200 words)
What will you bring to the Lab? What do you hope to get out of this experience? (max. 200 words)
This Lab has a particular emphasis on diversity and fresh new voices. In what ways does your application reflect this? You can talk about your own background or the kinds of stories you want to tell. (max. 200 words)
(max. 100 words)
(max. 200 words)
Applicant warranties *
You must meet all of these criteria to be eligible to apply.
Application VR
25.00

Intro to VR Production

Quantity:
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2019 Narrative games workshop

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December 7th and 8th, 2019

Supported by Film Victoria, during this two-day, hands-on workshop a group of 20-25 participants will have a chance to workshop an original idea for a branching narrative game.

We will work with Twine as well as other methodologies to look at what ingredients make a branching narrative compelling, how to develop a sense of player agency without creating an infinite series of choices and what structures/tools you can employ as your game develops.

The workshop will be lead by Clea Frost in conjunction with a series of guest speakers who are all current games industry specialists and professionals.

 

 

 

 

Who are we looking for?

Anyone who has not yet worked professionally as a writer in the games industry. You could be working in theatre, visual arts, film, TV or other narrative mediums or be someone working in another aspect of the games industry who is interested in learning about narrative development and interactive storytelling. You just can't have professional credits as a writer in a narrative game.

What do I need to submit?

Just some information about yourself, why you’re interested in writing for games and a brief overview of the branching narrative idea you’re going to workshop. If selected, you will be given a little homework to shape that idea in preparation for the workshop.

Help! I’m interested in writing for games but I don’t know anything about branching narrative or Twine.

Never fear. We’re not expecting you to be an expert. Just get familiar with the idea of branching narrative before you submit your application. Below is a helpful YouTube video which can serve as an introduction. And play around a little on twinery.org to get the hang of things. It’s free and easy to use.

Non-refundable application fee: $25

Participant fee: $165

Deadline for applications: November 10th, Midnight

Thanks to our principle partner, Film Victoria, for making this workshop possible.

Check out our terms and conditions here.

If you have questions, take a look at our handy FAQs or email us.

Sound interesting? Well…

Applications NOW OPEN

APPLICATION FORM - Games

NOTE: You cannot save the application form as you go so we strongly encourage you to prepare your application in a separate document before starting work on the online form.

Name *
Name
Address *
Address
http://
Tell us a little about yourself and your writing experience for screen-based media such as film or television, or any other previous writing experience (max. 300 words)
What will you bring to the Lab? What do you hope to get out of this experience? (max. 200 words)
This Lab has a particular emphasis on diversity and fresh new voices. In what ways does your application reflect this? You can talk about your own background or the kinds of stories you want to tell. (max. 200 words)
It’s ok if you don’t play any games! But if you do, include what draws you to play those games. (max. 300 words)
What's the basic premise/story? Tell us something about the playable character(s)? How does the narrative branch? Your idea can be very basic and you don't have to be a Twine expert but make sure you have some idea of how branching narrative works before you complete this section.
Applicant warranties *
You must meet all of these criteria to be eligible to apply.
Application Fee Games
25.00

Games Lab

Quantity:
Add To Cart

LABS MENTORS

 
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CLEA FROST - PROGRAM DIRECTOR

A VCA graduate, Clea has worked in Australia and the US as a script coordinator, script editor, screenwriter and development executive. From 2008-13 she was the Executive Director of the Los Angeles-based screenwriting non-profit, The CineStory Foundation. In 2013 Clea returned to her hometown to become Manager, Script Development at Film Victoria. While there, Clea oversaw the agency's fiction slate as well as delivering a new iteration of the Catapult Concept Lab for early career writers and two workshops for its Incubator Feature Script Intensive. After leaving Film Victoria, Clea was the head writer on the VR game Earthlight. She is currently an assessor for Film Victoria, Screen Australia, Screen Territory and Screen Tasmania and sits on Film Victoria's EAC. She is also working with Melbourne games studio Hipster Whale on a narrative game project as a writer and content producer. In addition, Clea has several film, TV and online projects in various stages of development, including the short film The Visitor, which is currently in post-production.

 
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BROOKE MAGGS - PROGRAM MANAGER - GAMES

Brooke is a narrative designer, writer and researcher based in Melbourne, Australia. She is currently the narrative designer on The Gardens Between and Paperbark, and has consulted on games such as Florence, and with the Melbourne Museum on their upcoming exhibition, Inside Out.

Recently, Brooke received a Women In Games Fellowship grant from Film Victoria and won the MCV Pacific XBOX Creative Impact Award for her work in the games industry. Her articles have been published in The ConversationQW Magazine and she has been awarded a residency at the Varuna House for her fiction writing and shortlisted for the Ray Koppe Young Writers’ Residency. She’s presented and given research papers on creative writing and games at Oxford University and at The Australasian Association of Writing Programs. Her research focuses on creative writing practice and the links between digital literature and traditional literature.

She loves surfing, succulents in cute pots, reading comics in warm cafès and questing for the best breakfast in Melbourne.

 
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Chris Corbett - INSTRUCTOR - TV/ONLINE LAB

Chris has written over fifty hours of Australian television – including episodes of Newton’s Law, Miss Fisher’s Murder Mysteries, Stingers, The Doctor Blake Mysteries, Blue Heelers, The Secret Life of Us, McLeod’s Daughters and All Saints. He also wrote and produced the short film Fences – which won third prize and Best Screenplay at Tropfest 2009. Fences also screened at Aspen’s Shortsfest in 2010 where it was awarded a BAFTA Certificate of Excellence. His most recent television job is working as Script Producer on Series 4 of Nowhere Boys.

 
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OSCAR RABY - INSTRUCTOR - VR LAB

Oscar Raby is an award-winning multimedia artist and Creative Director of VR production studio VRTOV. His work ranges from feature doc to installation and live performance. His VR documentary Assent (2013), about Chilean dictatorship, has been exhibited world-wide including at Sundance New Frontier 2015, and received the Audience Choice Award for Interactive at Sheffield Doc/Fest 2014. Oscar recently directed VR fairytale The Turning Forest (world premiere Tribeca Film Festival 2016), the BBC-commissioned VR doc Easter Rising: Voice of a Rebel (premiere Sheffield Doc/Fest 2016), and was VR Artist-in-Residence at London’s Royal National Theatre. Oscar is a regularly invited guest speaker at interactive art and new media festivals and symposia around the world. 

 
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KATY MORRISON - INSTRUCTOR - VR LAB

Katy Morrison is the co-founder of VRTOV, an award-winning VR production studio whose work has been featured at Sundance, Tribeca, and IDFA . Katy was the producer of VR experiences The Turning Forest (2016) and Easter Rising: Voice of a Rebel (2016), both commissioned by the BBC. Previously, VRTOV produced Oscar Raby's Assent (2013), the first VR documentary to win an award in a major film festival. Together with VRTOV Creative Director Oscar Raby, she was recently a VR Artist in Residence at the National Theatre in London. Prior to running VRTOV, Katy worked in documentary television as a researcher, writer and producer and has made over fifty hours of internationally broadcast documentary TV. In addition to producing VR content, VRTOV regularly run workshops, speak at festivals and facilitate hands-on engagement with VR production techniques for broadcasters and media companies.

 
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LEENA VAN DEVENTER - INSTRUCTOR - STORYTELLING FOR GAMES

Leena van Deventer is a writer, game developer, and educator from Melbourne. In 2013 she co-founded WiDGET, a support group for women and non-binary game developers with over 800 members. In 2016 she co-authored "Game Changers: From Minecraft to Misogyny, the fight for the future of videogames" for Affirm Press with Dr. Dan Golding. Leena was on the curatorial advisory committee for ACMI's "Code Breakers" exhibition, and is the Deputy-Chair of the Games and Interactive Advisory Committee for the Australian Writers Guild. Leena also sits on the Board of Directors of the Victorian Women's Trust, and is currently completing her Masters in Arts Management at RMIT University.

 
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SNOW MCNALLY - INSTRUCTOR - STORYTELLING FOR GAMES

Snow is a freelance writer, independent narrative designer and occasional educator with a passion for queer narratives. Their award-winning project Little Witch Story is in the process of being rebuilt into something shiny and new, and in the meantime they've run a variety of workshops, worked on a number of popular romance titles, maintained a two-and-a-half year weekly serial fiction and spoken on too many panels at gaming conventions.

 
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Alexander swords - instructor - storytelling for games

Alexander is a narrative designer with a background in audience development and arts management. He's worked for indies in Berlin, AAA in Sweden, and is now based in Australia helping studios forge strong relationships with their audiences through narrative systems and player care. Along the way he's re-engineered the sequence method for screenplay writing to develop robust models of narrative design across game genres, and pushed for better ways of understanding player motivation beyond demographics and traditional models.

 
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ben scerri - instructor - storytelling for games

Ben Scerri is a video game writer and designer from Melbourne. He's been involved with organising, running, and writing of tabletop and live-action roleplaying games since he was six years old, and is passionate about sharing knowledge between the tabletop-, video-, and live-action industries.

 

MARK MORRISON - INSTRUCTOR - STORYTELLING FOR GAMES

Mark Morrison has been writing stories and designing mechanics for tabletop roleplaying games and computer games for 30+ years. He has worked for Chaosium, Infogrames, Atari, BlueTongue THQ, Robot Circus, the Australian Children’s Television Foundation, and more. His most recent credits include dialogue for the science fiction mobile game Ticket to Earth (Robot Circus), the French Revolution RPG book Reign of Terror (Chaosium), and storyline for the forthcoming Call of Cthulhu computer game (Focus Home Interactive). He also teaches Writing for Interactive Narrative at Swinburne University.

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Thanks to our principal sponsor

FAQS

INTRODUCTION to VR PRODUCTION

Who is the program for? Am I eligible to apply?
This lab is aimed at writers, filmmakers and artists wanting to create work for virtual reality who do not yet have professionally produced works in this area. You need to be a Victorian resident for at least the last six months, be over the age of 18 and not be a full-time student.

What is the selection process?
Applications will go through a two-stage process. After initial assessment, a shortlist will be created. If you are shortlisted, you may be asked to provide some additional materials.

What are you looking for? How can I make my application competitive?
Basically, we're looking for talented writers, artists and filmmakers with strong ideas. We want people who are passionate about telling stories in virtual reality and who have bold, surprising ideas. Head over to our resources page for some tips on creating, planning and writing your concept.

Who will the assessors be?
In addition to the Plot Twist program staff, we will engage appropriate industry assessors as needed. Rest assured, everyone who looks at your work will be an experienced professional.

If my application is not successful, will I be able to get feedback?
Unfortunately due to the high volume of applications, we will not be able to provide feedback.

When will applications close?
The deadline for applications is Midnight, November 1, 2019.

What are the key dates?

  • Application deadline: Midnight, November 1, 2019

  • Participants notified by: November 8, 2018

  • Workshop: November 23-24, 2019

Why is there an application fee?
The application fee goes to basic administrative costs for processing and assessing applications.

Why is there a participant fee?
In order to defray some basic costs of the program, such as venue hire, equipment hire, catering and instructor fees, we need to charge a modest tuition fee of $165 plus GST.

What happens if I can't afford the participant fee?

We have tried to keep the application and participant fees modest to ensure the program is open to everyone who might wish to apply. However, if you are experiencing financial hardship, we can work with you on a payment plan or other relief. Please contact us to discuss this further.

2019 Narrative GAMES WORKSHOP

Who is the program for? Am I eligible to apply?
This workshop is aimed at writers or games enthusiasts/developers wanting to create work for narrative games who do not yet have professionally produced writing credits in games. You can be a writer with professionally produced credits in other areas, such as film, TV and online. You can also be someone already working in the games industry who doesn't yet have experience in narrative development. You need to be a Victorian resident for at least the last six months, be over the age of 18 and not be a full-time student.

When will applications open?
Applications are open now and close midnight November 10, 2019.

What are the key dates?

  • Application deadline: Midnight, November 10, 2019

  • Participants notified by: November 22, November 2019

  • Two-day workshop: 7 - 8 December 2019

What if I don't play games?
Not a problem! That's what the lab is for; we will introduce writers from various backgrounds to the games writing world. All you need is a genuine interest in finding out more about interactive storytelling.

How is games writing different from other screenwriting?
In lots of ways! For instance, the player has agency - s/he can choose whether or not to do certain things and how these things are done. Learning how to tell stories that are both narratively satisfying and fun to play is a challenge. Come and find out more about it.

How many writers are chosen to participate in the Lab?
20-30 participants will be selected for the program. 

What is the selection process?
Applications will go through a two-stage process. After initial assessment, a shortlist will be created. If you are shortlisted, you may be asked to provide some additional materials, including a sample of your writing and a CV.

What are you looking for? How can I make my application competitive?
We're looking for talented writers and games industry enthusiasts/professionals who want to learn about interactive writing. We want people who are passionate about telling stories on screen, and who have ambitious, surprising ideas. 

Who will the assessors be?
In addition to the Plot Twist program staff, we will engage appropriate industry assessors as needed. Rest assured, everyone who looks at your work will be an experienced professional.

If my application is not successful, will I be able to get feedback?
Unfortunately due to the high volume of applications, we will not be able to provide feedback.

Why is there an application fee?
The application fee goes to basic administrative costs for processing and assessing applications.

Why is there a participant fee?
In order to defray some basic costs of the program, such as venue hire and instructor fees, we need to charge a modest tuition fee of $165 plus GST.

What happens if I can't afford the participant fee?

We have tried to keep the application and participant fees modest to ensure the program is open to everyone who might wish to apply. However, if you are experiencing financial hardship, we can work with you on a payment plan or other relief. Please contact us to discuss this further.

SHOULD I APPLY?

Well, yes! Assuming you are:

  • A Victorian resident;

  • Over 18 years of age and not a full-time student;

  • Available to attend the Lab on the advertised dates;

  • An early career writer, or a writer who is new to this medium - for instance, you're a TV writer who is interested in games or a theatre director who wants to learn about VR

Basically, we're looking for exciting stories told from unique perspectives by people who aren't already established in the area that's the focus of this particular lab. Also, our programs have a special focus on diversity and the inclusion of under-represented voices. So if you are an indigenous Australian, a woman, identify as LGBTQI+ or are from a linguistically/culturally diverse background, we would love to hear from you. 

Head to our FAQ SECTION for more information including key dates for the LabS.

Terms and Conditions

Welcome to our website. This website with URL address http://www.theplottwist.com.au is owned and operated by Plot Twist Pty Ltd (41 632 344 275). Should you continue to use this website, you are agreeing to comply with and be bound by the following terms and conditions of use, which together with our privacy policy govern Plot Twist’s relationship with you in connection with this website. Should you not agree with any of these terms and conditions, please do not use our website.

The term ‘Plot Twist’ or ‘us’ or ‘our’ or ‘we’ refers to Plot Twist Pty Ltd, the owner of the website, whose registered office is in Victoria, Australia. The term ‘you’ or ‘your’ refers to the website user.

By using this website you acknowledge and agree that:

  1. The content of this website is for your general information and use only. It is subject to change without prior notice.

  2. Neither we nor any third parties provide any warranty or guarantee as to the performance, accuracy, timeliness, completeness or suitability of the information and materials found or offered on this website for any particular purpose. You hereby acknowledge that such information and materials may contain mistakes, inaccuracies or errors and we expressly exclude any liability for such to the fullest extent permissible by law.

  3. Your use of any information or materials on this website is entirely at your own risk, for which we shall not be liable. It shall be your own responsibility to ensure that any products, services or information available through this website meet your specific requirements.

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  5. All trademarks reproduced in this website, which are not the property of, or licensed to us, are acknowledged on the website.

  6. Unauthorised use of this website may be a criminal offence and/or give rise to a claim for damages.

  7. This website may also, on occasion, include links to other websites which are not controlled by us. These links are provided for your convenience to provide you with further information. You acknowledge that they are used at your own risk. They do not signify that we recommend or endorse the websites. We have no control over the nature, content and availability of those websites.

  8. Your use of this website and any dispute arising out of your use of it is subject to the laws of Victoria.

  9. You may only use the website for lawful purposes and in a manner consistent with the nature and purpose of the website.

  10. These terms and conditions do not relate to your use of any product or service described on our website unless otherwise agreed. You must refer to the individual warranty relevant to any particular product or service.

  11. These terms and conditions may be amended from time to time. Your continued use of our website following any such amendments will be deemed to be confirmation that you accept those amendments.

  12. You indemnify us from and against all claims, suits, demands, actions, liabilities, costs and expenses (including legal costs and expenses on a full indemnity basis) resulting from your use of the website.

  13. In no event will we be liable for any loss, damage, cost or expense including legal costs and expenses (whether direct or indirect) incurred by you in connection with the use of this website.

  14. Every effort is made to keep the website up and running smoothly. However, we take no responsibility for, and will not be liable for, the website being temporarily unavailable due to technical issues beyond our control.

By making a submission to any of Plot Twist’s Labs or Workshops, you acknowledge and agree that:

  1. Plot Twist's decisions, including selection of applicants and ideas to proceed to each stage are final and not subject to any review or correspondence.

  2. Applications that do not meet the eligibility requirements of the program will not be considered.

  3. The deadline for applications is as advertised on this website. Late submissions will not be accepted.

  4. A non-refundable application fee of AUD$25.00 plus GST is payable at the time of application.

  5. You remain entitled to the rights in the written material that you may submit to us during the application process but it is your sole responsibility to ensure the material you submit is original and created by you, that copyright in that material is owned only by you and that you do not require the permission of any other person or entity to submit your material.

  6. Plot Twist may receive submissions from other applicants that may be similar to the ideas and materials you submit to us, including similar themes, story ideas and/or characters and that we may, at our discretion, select and/or develop such similar ideas and concepts without requiring your consent and without any liability to you.

  7. It is your responsibility to ensure that you retain a copy of the material you submit to Plot Twist during the application process as we shall not be obliged to the return nor store the material submitted and may delete or destroy it in accordance with our general record keeping policies.

  8. Applicants selected to participate in the Labs will not be entitled to receive any payment for their participation.

  9. You will indemnify Plot Twist, hold it harmless and defend it against all claims, demands, losses, costs, damages, judgments, liabilities, and expenses arising out of or in connection with any and all claims of third parties, whether or not groundless, based on any stories submitted for Plot Twist workshops and labs or on any material developed out of such stories.

  10. You understand that Plot Twist management, assessors, instructors, employees or agents may be exposed to or may develop materials and ideas that may be similar to those of the submitted material. You understand and acknowledge that you will not be entitled to any compensation from such similar material that is independently conceived and created.

  11. You agree that you will never assert against Plot Twist Pty Ltd (or any of its management, assessors, instructors, employees or agents, any claim based on an assertion of plagiarism, idea theft, confidential or fiduciary relationship or any other theory relating to the submitted material.

  12. No substitutions of new concepts, synopses or corrected pages for submissions will be accepted under any circumstances. However, you may submit new material as a separate submission.

  13. Shortlisted applicants are required to submit additional materials as part of the assessment process. If requested, you will supply these materials within 3 business days of receiving the request.

  14. You accept that Plot Twist cannot provide individual feedback on submissions that are not selected.

  15. You acknowledge that there is a tuition fee associated with the Labs. If selected to participate, you agree to pay this fee.

  16. Submitting your work to the Labs constitutes permission to use the selected participants' names and likenesses for publicity and promotions with no additional compensation.

  17. Privacy Collection Statement: You understand that the personal information you provide to us may be used in accordance with this Collection Statement and our Privacy Policy. We collect your personal information for the primary purpose of selecting applicants to participate in our Program and may share your personal information with our Program partners for this purpose. You consent to this use and also agree that we may retain your personal information as part of our record of individuals who have applied to be participants in the Program and that we may use this information to contact you in the future in relation to the Program and/or about other events and programs that we may conduct from time-to-time. You acknowledge that you may update or request access to the personal information you have provided to us by emailing us a written request.