Building Great Stories

The team at Plot Twist has experience in delivering story labs, workshops and seminars for all platforms, including games, TV, online, VR and feature films. As well as participating in numerous industry panels, lab director Clea Frost has been an instructor and mentor for programs delivered by The CineStory Foundation, SBS, AFTRS, Film Victoria and Screen Territory.

STORYTELLING For The small screen(s)

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2018 TV/ONLINE LAB PARTICIPANTS

Angeline Armstrong, Thomas Atkin, Anoushka Berkley, Marisa Brown, Alexander Duncan, Tanya Farley, Lysander Fury, Amanda Hunt, Jean Tong, Simone Ubaldi.

PROGRAM OVERVIEW

8-10 participants will take an idea for a TV or online project from concept, through rigorous interrogation in a writers’ room environment, all the way to industry pitch session.

Stage One - 15 - 17 February 2018

The program will begin with three days of interactive classes covering the basics of developing stories for the small screen(s), including building strong story engines, shaping satisfying episodes, creating unique characters, defining your audience and pitching to potential broadcasters/buyers. This will include a session devoted to a case study of a successful narrative webseries led by key creatives. Time will also be devoted to exploring how online content can act as a pathway to broadcast and how boundaries have blurred as broadcasters and streaming services seek to feed a content-hungry public.

At the end of this stage, you will have 2 weeks to work on your series’ concept before taking it into a simulated writers’ room in stage two.

Stage Two - 3 - 4 March 2018

After refining your concept, you will return to the program to immerse yourself in two full days of workshopping within a writers’ room environment.

Each writer will have 60-90 minutes with their very own writers’ room, during which time we will identify/refine core story elements such as the series’ arc, story engine, character arcs and episode shape. Although you will take the lead on your own project, you will also be supported by an industry mentor with significant experience in running writers’ rooms.

In addition to having a braintrust to assist you in developing this concept, these writers’ room sessions will give participants a taste of what it is like to work in a professional environment and to contribute ideas as a ‘writer for hire’ and work to a brief. It will also assist in learning to give and receive feedback in a professional and constructive manner. You will exit stage two armed with more information about how to strengthen and distill your idea into a pitchable concept.

Stage Three - 7 May 2018

Stage Two will be followed by a break during which time you will continue to refine your concept and pitch. Then everyone will be given the opportunity to present their work to industry at a networking and pitching event.

If you have questions, take a look at our handy FAQs or email us.

Applications currently closed

STORYTELLING FOR VR

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2018 VR LAB PARTICIPANTS

Steven Arriagada, Candice D'Arcy, Atalanti Dionysus, Fiona Leally, Katrina Mathers, Robbie McEwan, Zoe Meagher, Jill Moylan, Justin Olstein, Vidya Rajan, Stephen Yuen and Christine Yunn-Yu Sun.

Are you VR curious? Do you have a story you feel can be best told in Virtual Reality? Are you a person who hasn't yet worked in this field? Then our Storytelling for VR workshop may be for you.

HANDS ON WORKSHOP - MAY 26, 2018

Program Overview

For this lab, we will select 12-15 people to participate in a one-day, hands-on VR concept workshop run by award-winning Melbourne VR studio VRTOV.

VRTOV is an artist-led studio, strongly focused on crafting stories that put the audience at the heart of the experience. Its personnel employ experience from the worlds of game design, animation, documentary, theatre, performance art, new-media art and creative technology to create VR experiences that resonate with audiences around the globe. Its work has been featured at the Sundance Film Festival, the International Documentary Festival Amsterdam, Sheffield Doc/Fest, Tribeca Film Festival, the Future of StoryTelling and MIFF and includes narrative storytelling such as The Turning Forrest and the short documentary Easter Rising: Voice of A Rebel

Lead by VRTOV's Creative Director Oscar Raby and its Co-Founder Katy Morrison, the workshop will cover the fundamentals of working within narrative in a Virtual Reality landscape. Participants will explore how varying degrees of agency, perspective, immersion and the presence of the audience influence narrative development and user experience. Recent examples of narrative projects will be used to illustrate how storytelling in Virtual Reality differs from traditional film/television as well as games.

Who are we looking for?

Anyone who has not yet worked professionally in the field of Virtual Reality and who has an idea that would be well suited to being told in this medium. You could be already working in theatre, visual arts or other narrative mediums. You just need to be new to VR.

Deadline for applications: Midnight, 5 May 2018.

Non-refundable application fee: $25

Participant fee: $165

NOTE: You cannot save the application form as you go so we strongly encourage you to prepare your application in a separate document before starting work on the online form.

Check out our terms and conditions here.

If you have questions, take a look at our handy FAQs or email us.

Sound interesting? Well, get cracking:

APPLICATIONS Currently cLOSED

 

storytelling for games

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2018 GAMES LAB PARTICIPANTS

Alexander Bennetts, Anastasia Sidorova, Antranig Sarian, Celeste Curmi, Chloe Wong, Chris Tomkins, Cory Zanoni, Emily D'Elia, Garry Westmore, Ginger Valentine, Jake Ludowyke, Jennifer Reuter, Jessica Moore, Kat Clay, Klare Lanson, Lachlan Baynes, Lise Leitner, Marcus Grambau, Marisa Brown, Matt Eggleston, Paul Andersen, Rachel Freeman, Rowan Crawford, Stuart Willis, Tegan Webb, Vidya Rajan and Zac Gillam.

 

 

 

 

Do you have an amazing idea for a narrative game? Are you a writer who is just starting out or someone who has been working in another writing discipline interested in making the move in the games industry? Are you currently working in games but want to make the move into narrative development? Yes, yes, yes or yes? Well then, we have a workshop for you.

games writing workshop SATURDAY 23 - SUNDAY 24 JUNE 2018

Program Overview

Storytelling for Games will consist of a two-day, hands-on workshop for a group of 20-30 participants.

In this program, we will cover the fundamentals of working within narrative games development. Sessions will seek to demystify the role of the storyteller in game development and will draw on case studies to address topics such as degrees of player agency and interaction, game design and systems, environmental storytelling, narrative design, pitching, and working in a game development team. We will also be teaching a narrative tool, such as Twine or paper prototyping.

The workshop will be lead by Brooke Maggs in conjunction with a series of guest speakers who are all current games industry specialists and professionals. Details about our guest instructors are coming soon!

Who are we looking for?

Anyone who has not yet worked professionally as a writer in the games industry. You could be working in theatre, visual arts, film, TV or other narrative mediums or be someone working in another aspect of the games industry who is interested in learning about narrative development and interactive storytelling. You just can't have professional credits as a writer in a narrative game.

Applications Currently cLOSED

LABS MENTORS

 
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CLEA FROST - PROGRAM DIRECTOR

A VCA graduate, Clea has worked in Australia and the US as a script coordinator, script editor, screenwriter and development executive. From 2008-13 she was the Executive Director of the Los Angeles-based screenwriting non-profit, The CineStory Foundation. In 2013 Clea returned to her hometown to become Manager, Script Development at Film Victoria. While there, Clea oversaw the agency's fiction slate as well as delivering a new iteration of the Catapult Concept Lab for early career writers and two workshops for its Incubator Feature Script Intensive. After leaving Film Victoria, Clea was the head writer on the VR game Earthlight. She is currently an assessor for Film Victoria, Screen Australia, Screen Territory and Screen Tasmania and sits on Film Victoria's EAC. She is also working with Melbourne games studio Hipster Whale on a narrative game project as a writer and content producer. In addition, Clea has several film, TV and online projects in various stages of development, including the short film The Visitor, which is currently in post-production.

 
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BROOKE MAGGS - PROGRAM MANAGER - GAMES

Brooke is a narrative designer, writer and researcher based in Melbourne, Australia. She is currently the narrative designer on The Gardens Between and Paperbark, and has consulted on games such as Florence, and with the Melbourne Museum on their upcoming exhibition, Inside Out.

Recently, Brooke received a Women In Games Fellowship grant from Film Victoria and won the MCV Pacific XBOX Creative Impact Award for her work in the games industry. Her articles have been published in The ConversationQW Magazine and she has been awarded a residency at the Varuna House for her fiction writing and shortlisted for the Ray Koppe Young Writers’ Residency. She’s presented and given research papers on creative writing and games at Oxford University and at The Australasian Association of Writing Programs. Her research focuses on creative writing practice and the links between digital literature and traditional literature.

She loves surfing, succulents in cute pots, reading comics in warm cafès and questing for the best breakfast in Melbourne.

 
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Chris Corbett - INSTRUCTOR - TV/ONLINE LAB

Chris has written over fifty hours of Australian television – including episodes of Newton’s Law, Miss Fisher’s Murder Mysteries, Stingers, The Doctor Blake Mysteries, Blue Heelers, The Secret Life of Us, McLeod’s Daughters and All Saints. He also wrote and produced the short film Fences – which won third prize and Best Screenplay at Tropfest 2009. Fences also screened at Aspen’s Shortsfest in 2010 where it was awarded a BAFTA Certificate of Excellence. His most recent television job is working as Script Producer on Series 4 of Nowhere Boys.

 
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OSCAR RABY - INSTRUCTOR - VR LAB

Oscar Raby is an award-winning multimedia artist and Creative Director of VR production studio VRTOV. His work ranges from feature doc to installation and live performance. His VR documentary Assent (2013), about Chilean dictatorship, has been exhibited world-wide including at Sundance New Frontier 2015, and received the Audience Choice Award for Interactive at Sheffield Doc/Fest 2014. Oscar recently directed VR fairytale The Turning Forest (world premiere Tribeca Film Festival 2016), the BBC-commissioned VR doc Easter Rising: Voice of a Rebel (premiere Sheffield Doc/Fest 2016), and was VR Artist-in-Residence at London’s Royal National Theatre. Oscar is a regularly invited guest speaker at interactive art and new media festivals and symposia around the world. 

 
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KATY MORRISON - INSTRUCTOR - VR LAB

Katy Morrison is the co-founder of VRTOV, an award-winning VR production studio whose work has been featured at Sundance, Tribeca, and IDFA . Katy was the producer of VR experiences The Turning Forest (2016) and Easter Rising: Voice of a Rebel (2016), both commissioned by the BBC. Previously, VRTOV produced Oscar Raby's Assent (2013), the first VR documentary to win an award in a major film festival. Together with VRTOV Creative Director Oscar Raby, she was recently a VR Artist in Residence at the National Theatre in London. Prior to running VRTOV, Katy worked in documentary television as a researcher, writer and producer and has made over fifty hours of internationally broadcast documentary TV. In addition to producing VR content, VRTOV regularly run workshops, speak at festivals and facilitate hands-on engagement with VR production techniques for broadcasters and media companies.

 
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LEENA VAN DEVENTER - INSTRUCTOR - STORYTELLING FOR GAMES

Leena van Deventer is a writer, game developer, and educator from Melbourne. In 2013 she co-founded WiDGET, a support group for women and non-binary game developers with over 800 members. In 2016 she co-authored "Game Changers: From Minecraft to Misogyny, the fight for the future of videogames" for Affirm Press with Dr. Dan Golding. Leena was on the curatorial advisory committee for ACMI's "Code Breakers" exhibition, and is the Deputy-Chair of the Games and Interactive Advisory Committee for the Australian Writers Guild. Leena also sits on the Board of Directors of the Victorian Women's Trust, and is currently completing her Masters in Arts Management at RMIT University.

 
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SNOW MCNALLY - INSTRUCTOR - STORYTELLING FOR GAMES

Snow is a freelance writer, independent narrative designer and occasional educator with a passion for queer narratives. Their award-winning project Little Witch Story is in the process of being rebuilt into something shiny and new, and in the meantime they've run a variety of workshops, worked on a number of popular romance titles, maintained a two-and-a-half year weekly serial fiction and spoken on too many panels at gaming conventions.

 
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Alexander swords - instructor - storytelling for games

Alexander is a narrative designer with a background in audience development and arts management. He's worked for indies in Berlin, AAA in Sweden, and is now based in Australia helping studios forge strong relationships with their audiences through narrative systems and player care. Along the way he's re-engineered the sequence method for screenplay writing to develop robust models of narrative design across game genres, and pushed for better ways of understanding player motivation beyond demographics and traditional models.

 
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ben scerri - instructor - storytelling for games

Ben Scerri is a video game writer and designer from Melbourne. He's been involved with organising, running, and writing of tabletop and live-action roleplaying games since he was six years old, and is passionate about sharing knowledge between the tabletop-, video-, and live-action industries.

 

MARK MORRISON - INSTRUCTOR - STORYTELLING FOR GAMES

Mark Morrison has been writing stories and designing mechanics for tabletop roleplaying games and computer games for 30+ years. He has worked for Chaosium, Infogrames, Atari, BlueTongue THQ, Robot Circus, the Australian Children’s Television Foundation, and more. His most recent credits include dialogue for the science fiction mobile game Ticket to Earth (Robot Circus), the French Revolution RPG book Reign of Terror (Chaosium), and storyline for the forthcoming Call of Cthulhu computer game (Focus Home Interactive). He also teaches Writing for Interactive Narrative at Swinburne University.

FAQS

STORYTELLING FOR GAMES WORKSHOP

Who is the program for? Am I eligible to apply?
This lab is aimed at writers or games enthusiasts/developers wanting to create work for narrative games who do not yet have professionally produced writing credits in games. You can be a writer with professionally produced credits in other areas, such as film, TV and online. You can also be someone already working in the games industry who doesn't yet have experience in narrative development. You need to be a Victorian resident for at least the last six months, be over the age of 18 and not be a full-time student.

When will applications open?
Applications are open until midnight Thursday, 31 May 2018.

What are the key dates?

  • Application deadline:  Midnight, 31 May 2018
  • Participants notified by:  15 June 2018
  • Two-day workshop:  23 - 24 June 2018

What if I don't play games?
Not a problem! That's what the lab is for; we will introduce writers from various backgrounds to the games writing world. All you need is a genuine interest in finding out more about interactive storytelling.

How is games writing different from other screenwriting?
In lots of ways! For instance, the player has agency - s/he can choose whether or not to do certain things and how these things are done. Learning how to tell stories that are both narratively satisfying and fun to play is a challenge. Come and find out more about it.

How many writers are chosen to participate in the Lab?
20-30 participants will be selected for the program. 

What is the selection process?
Applications will go through a two-stage process. After initial assessment, a shortlist will be created. If you are shortlisted, you may be asked to provide some additional materials, including a sample of your writing and a CV.

What are you looking for? How can I make my application competitive?
We're looking for talented writers and games industry enthusiasts/professionals who want to learn about interactive writing craft. We want people who are passionate about telling stories on screen, and who have ambitious, surprising ideas. 

Why is there an application fee?
The application fee goes to basic administrative costs for processing and assessing applications.

Why is there a participant fee?
In order to defray some basic costs of the program, such as venue hire, catering and instructor fees, we need to charge a modest tuition fee of $165 plus GST.

What happens if I can't afford the participant fee?

We have tried to keep the application and participant fees modest to ensure the program is open to everyone who might wish to apply. However, if you are experiencing financial hardship, we can work with you on a payment plan or other relief. Please contact us to discuss this further.

STORYTELLING FOR VR WORKSHOP

Who is the program for? Am I eligible to apply?
This lab is aimed at writers, filmmakers and artists wanting to create work for virtual reality who do not yet have professionally produced works in this area. You need to be a Victorian resident for at least the last six months, be over the age of 18 and not be a full-time student.

What is the selection process?
Applications will go through a two-stage process. After initial assessment, a shortlist will be created. If you are shortlisted, you may be asked to provide some additional materials such as some key images.

What are you looking for? How can I make my application competitive?
Basically, we're looking for talented writers, artists and filmmakers with strong ideas. We want people who are passionate about telling stories in virtual reality and who have bold, surprising ideas. Head over to our resources page for some tips on creating, planning and writing your concept.

Who will the assessors be?
In addition to the Plot Twist program staff, we will engage appropriate industry assessors as needed. Rest assured, everyone who looks at your work will be an experienced professional.

If my application is not successful, will I be able to get feedback?
Unfortunately due to the high volume of applications, we will not be able to provide feedback.

What do you mean by concept?
A concept is the basic idea behind your narrative VR project, this would include the story world, characters, type of audience experience and some idea of the interactive components of the piece. Head over to our resources page for some tips on creating, planning and writing your concept.

When will applications close?
The deadline for applications is midnight 26 April 2018.

What are the key dates?

  • Application deadline:  Midnight, 5 May 2018
  • Additional materials due (if required):  8 May 2018
  • Participants notified: 15 May, 2018
  • Workshop:  Saturday, 26 May 2018

Why is there an application fee?
The application fee goes to basic administrative costs for processing and assessing applications.

Why is there a participant fee?
In order to defray some basic costs of the program, such as venue hire, equipment hire, catering and instructor fees, we need to charge a modest tuition fee of $165 plus GST.

What happens if I can't afford the participant fee?

We have tried to keep the application and participant fees modest to ensure the program is open to everyone who might wish to apply. However, if you are experiencing financial hardship, we can work with you on a payment plan or other relief. Please contact us to discuss this further.

TV and Online Lab

Who is the program for? Am I eligible to apply?
This Lab is aimed at writers wanting to create work for television and online series who do not yet have professionally produced credits. You need to be a Victorian resident for at least the last six months, be over the age of 18 and not be a full-time student.

I've written a web series and it's on my YouTube channel, does this mean I'm not eligible?
This Lab is targeting early-career writers so if you have professionally produced credits then you are not eligible to apply. But if you have made something on your own, without financial assistance from a government funding body, broadcaster or online content provider, you are still eligible. 

What are the key dates?
Application deadline:  Midnight, 18 January 2018
Shortlist notified:  29 January 2018

Additional materials due:  1 February 2018
Stage One of Lab:  15 - 17 February 2018
Stage Two of Lab:  3 - 4 March 2018
Stage Three Industry Pitch Session:  Evening, 7 May 2018

How many writers are chosen to participate in the Lab?
8-10 writers will be selected for the program. Unfortunately we cannot take more due to the nature of these kinds of workshops.

What is the selection process?
Applications will go through a two-stage process. After initial assessment, a shortlist will be created. If you are shortlisted, you will be asked to provide some additional materials, including a five-page screenwriting sample.

What are you looking for? How can I make my application competitive?
Basically, we're looking for talented, early-career writers with strong ideas. We want people who are passionate about telling stories on the small screen and who have bold, surprising ideas. Head over to our resources page for some tips on creating, planning and writing your concept.

Who will the assessors be?
In addition to the Plot Twist program staff, we will engage appropriate industry assessors as needed. Rest assured, everyone who looks at your work will be an experienced professional.

If my application is not successful, will I be able to get feedback?
Unfortunately due to the high volume of applications, we will not be able to provide feedback.

What do you mean by concept?
A concept is the basic idea behind your TV or online series. More than just a setting or a character, your concept should include the main conflict, characters and emotional arcs of the series. Head over to our resources page for some tips on creating, planning and writing your concept.

What happens during the TV and Online Lab?
The lab is a three-stage program. Take a look at the TV and Online page for more detail on the program.

Who will be involved as consultants for the Lab?
In addition to our team, we will also engage industry professionals with knowledge and expertise in script development and/or television and webseries production.

Why is there an application fee?
The application fee goes to basic administrative costs for processing and assessing applications.

Why is there a participant fee?
In order to defray some basic costs of the program, such as venue hire, catering and instructor fees, we need to charge a modest tuition fee.

What happens if I can't afford the participant fee?

We have tried to keep the application and participant fees modest to ensure the program is open to everyone who might wish to apply. However, if you are experiencing financial hardship, we can work with you on a payment plan or other relief. Please contact us to discuss this further.

SHOULD I APPLY?

Well, yes! Assuming you are:

  • A Victorian resident;
  • Over 18 years of age and not a full-time student;
  • Available to attend the Lab on the advertised dates;
  • An early career writer, or a writer who is new to this medium - for instance, you're a TV writer who is interested in games or a theatre director who wants to learn about VR

Basically, we're looking for exciting stories told from unique perspectives by people who aren't already established in the area that's the focus of this particular lab. Also, our programs have a special focus on diversity and the inclusion of under-represented voices. So if you are an indigenous Australian, a woman, identify as LGBTQI+ or are from a linguistically/culturally diverse background, we would love to hear from you. 

Head over to our FAQ page for more information including key dates for the LabS.

Terms and Conditions

Welcome to our website. This website with URL address http://www.theplottwist.com.au is owned and operated by Plot Twist (43 661 842 594). Should you continue to use this website, you are agreeing to comply with and be bound by the following terms and conditions of use, which together with our privacy policy govern Plot Twist’s relationship with you in connection with this website. Should you not agree with any of these terms and conditions, please do not use our website.

The term ‘Plot Twist’ or ‘us’ or ‘our’ or ‘we’ refers to Plot Twist, the owner of the website, whose registered office is in Victoria, Australia. The term ‘you’ or ‘your’ refers to the website user.

By using this website you acknowledge and agree that:

  1. The content of this website is for your general information and use only. It is subject to change without prior notice.
  2. Neither we nor any third parties provide any warranty or guarantee as to the performance, accuracy, timeliness, completeness or suitability of the information and materials found or offered on this website for any particular purpose. You hereby acknowledge that such information and materials may contain mistakes, inaccuracies or errors and we expressly exclude any liability for such to the fullest extent permissible by law.
  3. Your use of any information or materials on this website is entirely at your own risk, for which we shall not be liable. It shall be your own responsibility to ensure that any products, services or information available through this website meet your specific requirements.
  4. This website contains material which is owned by or licensed to us. This material includes, but is not limited to, the content, design, layout, appearance, look and graphics of the website. Any reproduction of the website’s material is prohibited other than in accordance with the copyright notice, which forms part of these terms and conditions.
  5. All trademarks reproduced in this website, which are not the property of, or licensed to us, are acknowledged on the website.
  6. Unauthorised use of this website may be a criminal offence and/or give rise to a claim for damages.
  7. This website may also, on occasion, include links to other websites which are not controlled by us. These links are provided for your convenience to provide you with further information. You acknowledge that they are used at your own risk. They do not signify that we recommend or endorse the websites. We have no control over the nature, content and availability of those websites.
  8. Your use of this website and any dispute arising out of your use of it is subject to the laws of Victoria.
  9. You may only use the website for lawful purposes and in a manner consistent with the nature and purpose of the website.
  10. These terms and conditions do not relate to your use of any product or service described on our website unless otherwise agreed. You must refer to the individual warranty relevant to any particular product or service.
  11. These terms and conditions may be amended from time to time. Your continued use of our website following any such amendments will be deemed to be confirmation that you accept those amendments.
  12. You indemnify us from and against all claims, suits, demands, actions, liabilities, costs and expenses (including legal costs and expenses on a full indemnity basis) resulting from your use of the website.
  13. In no event will we be liable for any loss, damage, cost or expense including legal costs and expenses (whether direct or indirect) incurred by you in connection with the use of this website.
  14. Every effort is made to keep the website up and running smoothly. However, we take no responsibility for, and will not be liable for, the website being temporarily unavailable due to technical issues beyond our control.

By making a submission to Stories for the 21st Century and any of the associated Labs, you acknowledge and agree that:

  1. Plot Twist's decisions, including selection of applicants and ideas to proceed to each stage are final and not subject to any review or correspondance.
  2. Applications that do not meet the eligibility requirements of the program will not be considered.
  3. The deadline for applications is as advertised on this website. Late submissions will not be accepted.
  4. A non-refundable application fee of AUD$25.00 plus GST is payable at the time of application.
  5. You remain entitled to the rights in the written material that you may submit to us during the application process but it is your sole responsibility to ensure the material you submit is original and created by you, that copyright in that material is owned only by you and that you do not require the permission of any other person or entity to submit your material.
  6. Plot Twist may receive submissions from other applicants that may be similar to the ideas and materials you submit to us, including similar themes, story ideas and/or characters and that we may, at our discretion, select and/or develop such similar ideas and concepts without requiring your consent and without any liability to you. 
  7. It is your responsibility to ensure that you retain a copy of the material you submit to Plot Twist during the application process as we shall not be obliged to the return nor store the material submitted and may delete or destroy it in accordance with our general record keeping policies.
  8. Applicants selected to participate in the Labs will not be entitled to receive any payment for their participation. 
  9. You will indemnify Plot Twist, hold it harmless and defend it against all claims, demands, losses, costs, damages, judgments, liabilities, and expenses arising out of or in connection with any and all claims of third parties, whether or not groundless, based on any stories submitted for Plot Twist workshops and labs or on any material developed out of such stories.
  10. You understand that Plot Twist management, assessors, instructors, employees or agents may be exposed to or may develop materials and ideas that may be similar to those of the submitted material. You understand and acknowledge that you will not be entitled to any compensation from such similar material that is independently conceived and created.
  11.  You agree that you will never assert against Plot Twist (or any of its management, assessors, instructors, employees or agents, any claim based on an assertion of plagiarism, idea theft, confidential or fiduciary relationship or any other theory relating to the submitted material.
  12. No substitutions of new concepts, synopses or corrected pages for submissions will be accepted under any circumstances. However, you may submit new material as a separate submission.
  13. Shortlisted applicants are required to submit additional materials as part of the assessment process. If requested, you will supply these materials within 3 business days of receiving the request.
  14. You accept that Plot Twist cannot provide individual feedback on submissions that are not selected.
  15. You acknowledge that there is a tuition fee associated with the Labs. If selected to participate, you agree to pay this fee.
  16. Submitting your work to the Labs constitutes permission to use the selected participants' names and likenesses for publicity and promotions with no additional compensation.
  17. Privacy Collection Statement: You understand that the personal information you provide to us may be used in accordance with this Collection Statement and our Privacy Policy. We collect your personal information for the primary purpose of selecting applicants to participate in our Program and may share your personal information with our Program partners for this purpose. You consent to this use and also agree that we may retain your personal information as part of our record of individuals who have applied to be participants in the Program and that we may use this information to contact you in the future in relation to the Program and/or about other events and programs that we may conduct from time-to-time. You acknowledge that you may update or request access to the personal information you have provided to us by emailing us a written request.